Mapping learning and game mechanics for serious games analysis

Author:

Arnab Sylvester,Lim Theodore,Carvalho Maira B.,Bellotti Francesco,de Freitas Sara,Louchart Sandy,Suttie Neil,Berta Riccardo,De Gloria Alessandro

Funder

EACEA Agency of the European Commission

Publisher

Wiley

Subject

Education

Reference47 articles.

1. Alvarez , J. Michaud , L. 2008 Serious Games-Advergaming, edugaming, training and more. IDATE Consulting and Research http://www.scribd.com/doc/28528416/2008-Serious-Games-Report#

2. Game object model version II: a theoretical framework for educational game development;Amory;Educational Technology Research and Development,2007

3. The development approach of a pedagogically-driven Serious Game to support Relationship and Sex Education (RSE) within a classroom setting;Arnab;Computers & Education,2013

4. Designing effective serious games: opportunities and challenges for research. Special issue: creative learning with serious games;Bellotti;Int'l Journal of Emerging Technologies In Learning (IJET),2010a

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