State of the Art of Molecular Visualization in Immersive Virtual Environments

Author:

Kuťák David12ORCID,Vázquez Pere‐Pau3ORCID,Isenberg Tobias4,Krone Michael56ORCID,Baaden Marc7ORCID,Byška Jan18ORCID,Kozlíková Barbora1ORCID,Miao Haichao9ORCID

Affiliation:

1. Visitlab, Masaryk University Brno Czech Republic

2. AIT Austrian Institute of Technology Vienna Austria

3. ViRVIG group, Universitat Politècnica de Catalunya Barcelona Spain

4. Université Paris‐Saclay, CNRS, Inria, LISN Paris France

5. Department of Computer Science and Engineering Tandon School of Engineering, New York University New York United States

6. Big Data Visual Analytics, University of Tübingen Tübingen Germany

7. Laboratoire de Biochimie Théorique, UPR 9080 CNRS Paris France

8. Department of Informatics University of Bergen Bergen Norway

9. Center for Applied Scientific Computing, Lawrence Livermore National Laboratory Livermore California USA

Abstract

AbstractVisualization plays a crucial role in molecular and structural biology. It has been successfully applied to a variety of tasks, including structural analysis and interactive drug design. While some of the challenges in this area can be overcome with more advanced visualization and interaction techniques, others are challenging primarily due to the limitations of the hardware devices used to interact with the visualized content. Consequently, visualization researchers are increasingly trying to take advantage of new technologies to facilitate the work of domain scientists. Some typical problems associated with classic 2D interfaces, such as regular desktop computers, are a lack of natural spatial understanding and interaction, and a limited field of view. These problems could be solved by immersive virtual environments and corresponding hardware, such as virtual reality head‐mounted displays. Thus, researchers are investigating the potential of immersive virtual environments in the field of molecular visualization. There is already a body of work ranging from educational approaches to protein visualization to applications for collaborative drug design. This review focuses on molecular visualization in immersive virtual environments as a whole, aiming to cover this area comprehensively. We divide the existing papers into different groups based on their application areas, and types of tasks performed. Furthermore, we also include a list of available software tools. We conclude the report with a discussion of potential future research on molecular visualization in immersive environments.

Funder

U.S. Department of Energy

Laboratory Directed Research and Development

Agence Nationale de la Recherche

Ministerio de Economía y Competitividad

Carl-Zeiss-Stiftung

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

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