A Layered Particle-Based Fluid Model for Real-Time Rendering of Water
Author:
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1111/j.1467-8659.2010.01734.x/fullpdf
Reference12 articles.
1. Bubbling and frothing liquids;Cleary;ACM Trans. Graph.,2007
2. Two-way coupled sph and particle level set fluid simulation;Losasso;IEEE Transactions on Visualization and Computer Graphics,2008
3. Simulation of two-phase flow with sub-scale droplet and bubble effects;Mihalef;Comput. Graph. Forum,2009
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