Literary Gaming

Author:

Ensslin Astrid

Publisher

The MIT Press

Cited by 67 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Aesthetics, Engagement, and Narration. A Taxonomy of Temporal Constraints for Ludo-Narrative Design;Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering;2024

2. Narrative in Video Games;Encyclopedia of Computer Graphics and Games;2024

3. Awesome, but Impractical? Deeper Engagement with the Middle Ages through Commercial Digital Games;The Public Curatorship of the Medieval Past;2023-12-21

4. Diversity of Immersion Mechanics in Videoludic Novels;DH Unbound 2022, Selected Papers.;2023-12-19

5. Book review;Eludamos: Journal for Computer Game Culture;2023-12-14

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