Affiliation:
1. Nara Institute of Science and Technology
Abstract
Lenslet array (LA) near-eye displays (NEDs) are a recent technical development that creates a virtual image in the field of view of one or both eyes. A problem occurs when the user’s pupil moves out of the LA-NED eye box (i.e., cross-talk) making the image look doubled or ghosted. It negatively impacts the user experience. Although eye-gaze tracking can mitigate this problem, the effect of the solution has not been studied to understand the impact of pupil size and human perception. In this paper, we redefine the cross-talk region as the practical pupil movable region (PPMR50), which differs from eye box size because it considers pupil size and human visual perception. To evaluate the effect of eye-gaze tracking on subjective image quality, three user studies were conducted. From the results, PPMR50 was found to be consistent with human perception, and cross-talk elimination via eye-gaze tracking was better understood in a static gaze scenario. Although the system latency prevented the complete elimination of cross-talk for fast movements or large pupil changes, the problem was greatly alleviated. We also analyzed system delays based on PPMR50, which we newly defined in this paper and provided an optimization scheme to meet the maximum eyeball rotation speed.
Funder
Japan Society for the Promotion of Science
Subject
Atomic and Molecular Physics, and Optics
Cited by
3 articles.
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