1. An algorithm for geometric set operations using cellular subdivision techniques;Carlbom,1987
2. Set operations on polyhedra using binary space partitioning trees;Thibault;Comput. Graph.,1987
3. A priori based techniques for determining visibility priority for 3D scenes;Naylor,1981
4. Application of BSP trees to ray-tracing and CSG evaluation;Naylor,1986
5. Application of binary space partitioning trees to geometric modeling and ray-tracing;Thibault,1987