Using 2- and 2-dimensional seed filling in view lattice to accelerate volumetric rendering

Author:

Oikarinen Jarkko

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,General Engineering

Reference21 articles.

Cited by 9 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Improved internal voxelization algorithm based on depth buffer;2023 5th International Academic Exchange Conference on Science and Technology Innovation (IAECST);2023-12-08

2. Generalized N-way iterative scanline fill algorithm for real-time applications;Journal of Real-Time Image Processing;2017-11-06

3. Research on calibrating rock mechanical parameters with a statistical method;PLOS ONE;2017-05-18

4. Boundary character based declining scanning-line filling algorithm;SPIE Proceedings;2010-08-24

5. A rapid 3D seed-filling algorithm based on scan slice;Computers & Graphics;2010-08

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