Proximity clouds — an acceleration technique for 3D grid traversal

Author:

Cohen Daniel,Sheffer Zvi

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference20 articles.

1. Amanatides J, Woo A (1987) A fast voxel traversal algorithm for ray tracing. Proc EUROGRAPHICS '87, pp 3–9

2. Arvo J, Kirk D (1987) Fast ray tracing by ray classification. Comput Graphics (Proc SIGGRAPH '87) 21: 55–64

3. Arvo, J, Kirk D (1989) A survey of ray tracing acceleration techniques. In: Glassner AS (ed) An Introduction to Ray Tracing. Academic, London San Diego, pp 201–262

4. Avila R, Sobierajski L, Kaufman A (1992) Towards a comprehensive volume visualization system. Proc Visualization '92, pp 13–20

5. Borgefors G (1986) Distance transformations in digital images. Comput Vision Graph Image Processing 34: 344–371

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