Efficient collision detection using a dual OBB-sphere bounding volume hierarchy

Author:

Chang Jung-Woo,Wang Wenping,Kim Myung-Soo

Publisher

Elsevier BV

Subject

Industrial and Manufacturing Engineering,Computer Graphics and Computer-Aided Design,Computer Science Applications

Reference22 articles.

1. Real-time rendering;Akenine-Moller,2002

2. Lin MC, Gottschalk S. Collision detection between geometric models: A survey. In: Proc. of IMA conference on mathematics of surfaces. 1998. p. 37–56

3. OBB-tree: A hierarchical structure for rapid interference detection;Gottschalk,1996

4. Collision detection for interactive graphics applications;Hubbard;IEEE Transactions on Visualization and Computer Graphics,1995

5. Collision detection for animation using sphere-trees;Palmer;Computer Graphics Forum,1995

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