Systematic literature review on health effects of playing Pokémon Go

Author:

Wang Alf Inge

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Reference84 articles.

1. Pokémon GO Hits $1 Billion in 2020 as Lifetime Revenue Surpasses $4 Billion;Chapple;SensorTower, Web,2020

2. J. Chamary, Why 'Pokémon GO' Is The World's Most Important Game, in: Forbes, Web, 2018.

3. To catch them all—the (un) intended consequences of Pokémon GO on mobility, consumption, and wellbeing;Zach,2017

4. K. Sobel, A. Bhattacharya, A. Hiniker, J.H. Lee, J.A. Kientz, J.C. Yip, It wasn't really about the Pokémon: Parents' Perspectives on a Location-Based Mobile Game, in: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, ACM, 2017, pp. 1483-1496.

5. Pokémon Go! May promote walking, discourage sedentary behavior in college students;Barkley;Games Health J.,2017

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