A novel UML-based methodology for modeling adventure-based educational games

Author:

P. De Lope Rafael,Medina-Medina Nuria,Urbieta Matías,Lliteras Alejandra B.,Mora García Antonio

Funder

Government of Andalusia

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Cited by 12 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Instructional Design of Assessment in Collaborative Environment Based on Serious Game;2023 IEEE Afro-Mediterranean Conference on Artificial Intelligence (AMCAI);2023-12-13

2. A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focused Case Study;Lecture Notes in Computer Science;2023-11-29

3. Investigating quality factors of interactive fitness games based on Kano model;Kybernetes;2023-09-05

4. Engineering Emotional Requirements for Interactive Digital Narratives;2023 IEEE 31st International Requirements Engineering Conference Workshops (REW);2023-09

5. DIJS: Methodology for the Design and Development of Digital Educational Serious Games;IEEE Transactions on Games;2023-06

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