Digital Seasons: How time of the year may shift video game play habits

Author:

Palomba Anthony

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Reference69 articles.

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3. Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: A meta-analytic review;Anderson;Int. J. Mental Health Addict.,2010

4. Application of SARIMAX Model to forecast daily sales in food retail industry;Arunraj;Int. J. Oper. Res. Inform. Syst. (IJORIS),2016

5. Selling points: What cognitive abilities are tapped by casual video games;Baniqued;Acta Psychol.,2013

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