Using a dynamic driving simulator for perception-based powertrain development

Author:

Baumgartner Edwin,Ronellenfitsch Andreas,Reuss Hans-Christian,Schramm Dieter

Publisher

Elsevier BV

Subject

Applied Psychology,Transportation,Automotive Engineering,Civil and Structural Engineering

Reference22 articles.

1. Boer, E. R., Kuge, N., & Yamamura, T. (2001). Affording realistic stopping behavior: A cardinal challenge for driving simulators. In 1st Human Centered Transportation Conference, Iowa, United States.

2. Brems, W., van Doornik, J., de Fries, E., & Wiedemann, J. (2015). Frequency response and latency analysis of a driving simulator for chassis development and vehicle dynamics evaluation. In Proceedings of the DSC driving simulation conference 2015, Tuebingen, Germany.

3. Motion-Cueing-Algorithmen für eine realitätsnahe Bewegungssimulation;Fischer,2009

4. Forster, Y., Paradies, S., & Bee N. (2015). The third dimension: Stereoscopic displaying in a fully immersive driving simulator. In Proceedings of the DSC Driving Simulation Conference 2015, Tuebingen, Germany.

5. Simulations- und versuchsgestützte Methodik zur Auslegung des Gesamtfahrzeuges hinsichtlich Performance und Verbrauch;Heckelmann,2012

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