Lessons learned during formative phase development of an asynchronous, active video game intervention: Making sedentary fantasy sports active

Author:

Keeney Jacey,Schneider Kristin L.,Moller Arlen C.ORCID

Publisher

Elsevier BV

Subject

Applied Psychology

Reference62 articles.

1. Does playing sports video games predict increased involvement in real-life sports over several years among older adolescents and emerging adults?;Adachi;Journal of Youth and Adolescence,2016

2. Influence of pokémon Go on physical activity: Study and implications;Althoff,2016

3. The longitudinal impact of NFL PLAY 60 programming on youth aerobic capacity and BMI;Bai;American Journal of Preventive Medicine,2016

4. Is enhanced physical activity possible using active videogames?;Baranowski;Games for Health:Research, Development, and Clinical Applications,2012

5. Behavioral science in video games for children's diet and physical activity change: Key research needs;Baranowski;Journal of Diabetes Science and Technology,2011

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