GardenQuest: Using Hexad Player Types to Design a Step-Based Multiplayer Persuasive Game for Motivating Physical Activity
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-30933-5_22
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1. Leveraging Idle Games to Incentivize Intermittent and Frequent Practice of Deep Breathing;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11
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