1. Multi-agent discrete-time graphical games and reinforcement learning solutions;Abouheaf;Automatica,2014
2. The Handbook of Brain Theory and Neural Networks;Arbib,1995
3. Passivity as a design tool for group coordination;Arcak;IEEE Transactions on Automatic Control,2007
4. Comparison of Riemann and Lebesgue sampling for first order stochastic systems;Astrom,2002
5. Behavior-based formation control for multirobot teams;Balch;IEEE Transactions on Robotics and Automation,1998