Computer Graphics teaching challenges: Guidelines for balancing depth, complexity and mentoring in a confinement context

Author:

Rodrigues Rui,Matos TeresaORCID,Valle de Carvalho AlexandreORCID,Barbosa Jorge G.,Assaf RodrigoORCID,Nóbrega RuiORCID,Coelho António,de Sousa A. Augusto

Publisher

Elsevier BV

Reference19 articles.

1. A PBL experience in the teaching of computer graphics;Martí;Comput Graph Forum,2006

2. The journey to improve teaching computer graphics: a systematic review;Suselo,2017

3. The use of digital games to teaching computer graphics: An open opportunity;González-Campos,2018

4. Technologies and tools to support teaching and learning computer graphics: a literature review;Suselo,2019

5. Tugs – a tool for teaching computer graphics;Clevenger;ACM SIGGRAPH Comput Graph,1991

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1. More Than Meets the AI: Evaluating the performance of GPT-4 on Computer Graphics assessment questions;Proceedings of the 26th Australasian Computing Education Conference;2024-01-29

2. Using an Assessment Tool to Create Sandboxes for Computer Graphics Teaching in an Online Environment;The 10th Computer Science Education Research Conference;2021-11-22

3. Foreword to the special section on Computer Graphics education in the time of Covid;Graphics and Visual Computing;2021-06

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