Using an Assessment Tool to Create Sandboxes for Computer Graphics Teaching in an Online Environment

Author:

Wuensche Burkhard Claus1,Leung Kai-Cheung1,Dimalen Davis1,van der Mark Wannes1,Suselo Thomas2,Alex Marylyn2,Shaw Alex1,Luxton-Reilly Andrew1,Lobb Richard3

Affiliation:

1. The University of Auckland, New Zealand

2. Dept. Computer Science, University of Auckland, New Zealand

3. University of Canterbury, New Zealand

Publisher

ACM

Reference47 articles.

1. Carlos Andujar , Antonio Chica , Marta Fairen , and Alvar Vinacua . 2018. GL-Socket: A CG Plugin-based Framework for Teaching and Assessment . In Proc. of Eurographics 2018 - Education Papers . The Eurographics Association , Geneve, Switzerland , 25–32. https://doi.org/10.2312/eged. 2018 1003 Carlos Andujar, Antonio Chica, Marta Fairen, and Alvar Vinacua. 2018. GL-Socket: A CG Plugin-based Framework for Teaching and Assessment. In Proc. of Eurographics 2018 - Education Papers. The Eurographics Association, Geneve, Switzerland, 25–32. https://doi.org/10.2312/eged.20181003

2. Teaching computer graphics without raster-level algorithms

3. Prince Steven Annor , Edwin Kayang , Samuel Boateng , and George Boateng . 2021 . AutoGrad, Automated Grading Software for Mobile Game Assignments in SuaCode Courses . In Proceedings of the 10th Computer Science Education Research Conference (CSERC 2021). ACM, New York, NY, USA, 1–7. Prince Steven Annor, Edwin Kayang, Samuel Boateng, and George Boateng. 2021. AutoGrad, Automated Grading Software for Mobile Game Assignments in SuaCode Courses. In Proceedings of the 10th Computer Science Education Research Conference (CSERC 2021). ACM, New York, NY, USA, 1–7.

4. A survey of the contents in introductory Computer Graphics courses

5. COVID ‐19 and online teaching in higher education: A case study of Peking University

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