Children and adolescent's self-reported gaming habits – An exploratory, cross-sectional study of gaming among 9–15-year-old school children

Author:

Olsen Malin,André FridaORCID,Delfin CarlORCID,Håkansson Anders,Claesdotter-Knutsson Emma

Publisher

Elsevier BV

Subject

Hardware and Architecture,Geology,Geotechnical Engineering and Engineering Geology

Reference30 articles.

1. Video Gaming & eSports,2021

2. Problematic video game play and ADHD traits in an adult population;Panagiotidi;Cyberpsychol. Behav. Social Netw.,2017

3. Svenskarna och Internet 2021;Andersson,2021

4. Unga Och Medier;Andersson,2021

5. Are there differences in video gaming and use of social media among boys and girls?—A mixed methods approach;Leonhardt;Int. J. Environ. Res. Public Health,2021

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1. Investigating Attention and Normative Dissociation in Children's Social Video Games;Proceedings of the 23rd Annual ACM Interaction Design and Children Conference;2024-06-17

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