Investigating Attention and Normative Dissociation in Children's Social Video Games

Author:

Baughan Amanda1ORCID,Fu Yue2ORCID,Izenman Emily3ORCID,Schwamm Samuel3ORCID,Alsabeh Dania4ORCID,Powell Nicole3ORCID,Hunt Elizabeth3ORCID,Rich Michael3ORCID,Bickham David3ORCID,Radesky Jenny4ORCID,Hiniker Alexis2ORCID

Affiliation:

1. Paul G. Allen School of Computer Science and Engineering, University of Washington, United States

2. Information School, University of Washington, United States

3. Digital Wellness Lab, Boston Children's Hospital, United States

4. Department of Pediatrics, University of Michigan, United States

Publisher

ACM

Reference70 articles.

1. [n. d.]. For Parents. https://corporate.roblox.com/parents/.

2. [n. d.]. Minecraft. Differences Between Creative Survival and Hardcore Game Modes. https://help.minecraft.net/hc/en-us/articles/360058743992-Minecraft-Differences-Between-Creative-Survival-and-Hardcore-Game-Modes. Accessed: 2023-11-02.

3. 2023. Genre (feature). https://roblox.fandom.com/wiki/Genre_(feature).

4. The Health Effects of Video Games in Children and Adolescents

5. Meshaiel Alsheail, Dmitry Alexandrovskz, and Kathrin Gerling. 2023. Designing for Disengagement: Challenges and Opportunities for Game Design to Support Children’s Exit From Play. arXiv preprint arXiv:2303.15400 (2023).

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