Solving the balance problem of massively multiplayer online role-playing games using coevolutionary programming

Author:

Chen HaoyangORCID,Mori Yasukuni,Matsuba Ikuo

Publisher

Elsevier BV

Subject

Software

Reference39 articles.

1. Fundamentals of Game Design;Adams,2009

2. Computational Complexity: A Modern Approach;Arora,2009

3. Game Architecture and Design: A New Edition;Rollings,2004

4. Using coevolution to understand and validate game balance in continuous games;Leigh,2008

5. Game balance and AI using payoff matrices;Olsen,2002

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