AGILEST approach: Using machine learning agents to facilitate kinesthetic learning in STEM education through real-time touchless hand interaction

Author:

Zahid Iqbal MuhammadORCID,Campbell Abraham G.

Publisher

Elsevier BV

Reference49 articles.

1. Augmented reality for learning mathematics: asystematic literature review;Ahmad;Int. J. Emerg. Technol.Learn.,2020

2. The use of augmented reality to foster conceptual knowledge acquisition in stem laboratory courses-theoretical background and empirical results;Altmeyer;Br. J. Educ. Technol.,2020

3. The emerging need for touchless interaction technologies;Iqbal;Interactions,2020

4. Covid-19, education, and challenges for learning-technology adoption in Pakistan;Iqbal;Interactions,2021

5. Touchless hand interaction and machine learning agents to support kinesthetic learning in augmented reality;Iqbal,2021

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