Analyzing the Factors that Influence Learning Experience through Game Based Learning using Visual Novel Game for Learning Pancasila

Author:

Andrew J,Henry S,Yudhisthira A.N.,Arifin Yulyani,Permai Syarifah Diana

Publisher

Elsevier BV

Subject

General Engineering

Reference16 articles.

1. Video Games and Learning: Teaching and Participatory Culture in the Digital Age;Lu;J Child Media,2012

2. Creative and playful learning: Learning through game co-creation and games in a playful learning environment;Kangas;Think Ski Creat,2010

3. Pancasila dan Berbagai Permasalahan Aktual;Yudhanti;Semin Nas Huk Univ Negeri Semarang,2016

4. MENJAGA EKSISTENSI PANCASILA DAN PENERAPANNYA BAGI MASYARAKAT DI ERA GLOBALISASI;Puji Asmaroini;J Pancasila Dan Kewarganegaraan,2017

5. Peranan Pancasila dalam menumbuhkan kesadaran nasionalisme generasi muda di era global;Irhandayaningsih;Humanika,2012

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