Video game-based therapy for the non-dominant hand improves manual skills and grip strength

Author:

Bostanci H.,Emir A.ORCID,Tarakci D.,Tarakci E.

Funder

The Scientific and Technological Research Council of Turkey

Publisher

Elsevier BV

Subject

Rehabilitation,Orthopedics and Sports Medicine,Surgery

Reference18 articles.

1. Virtual environments for motor rehabilitation;Holden;Cyberpsychol Behav,2005

2. Feedback after good trials enhances learning;Chiviacowsky;Res Q Exerc Sport,2007

3. Low-cost virtual reality and game-based technologies in rehabilitation;Proffitt;Technol Spec Interes Sect Q,2014

4. Gamification of hand rehabilitation process using virtual reality tools: using leap motion for hand rehabilitation;Alimanova;First IEEE Int Conf Robot Comput,2017

5. Virtual reality for stroke rehabilitation;Laver;Stroke,2012

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