1. Emergent dialogue: eliciting values during children’s collaboration with a tabletop game for change;Antle,2014
2. Legitimate participation in the classroom context: Adding learning goals to participatory design;Barendregt,2016
3. Editorial: Special issue on assumptions about the concept of childhood and the roles of children in design;Bekker;International Journal of Child-Computer Interaction,2019
4. Exploring the 3D printing process for young children in curriculum-aligned making in the classroom;Berman,2018
5. Transdisciplinary interaction design in design education;Blevis,2015