Rendering transparent objects with caustics using real-time ray tracing

Author:

Wang XinORCID,Zhang RisongORCID

Funder

National Natural Science Foundation of China

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,General Engineering

Reference52 articles.

1. An approximate image-space approach for interactive refraction;Wyman,2005

2. Real-time rough refraction;De Rousiers,2011

3. Interactive image-space refraction of nearby geometry;Wyman,2005

4. Interactive approximate rendering of reflections, refractions, and caustics;Hu;IEEE Trans Vis Comput Graph,2007

5. Physically based shading in theory and practice;Hill,2015

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