1. de Heras Ciechomski P, Schertenleib S, Maïm J, Thalmann D. Reviving the Roman Odeon of Aphrodisias: dynamic animation and variety control of crowds in virtual heritage. In: Proceedings of the 11th international conference on virtual systems and multimedia, 2005.
2. Ryder G, Flack P, Day AM. A framework for real-time virtual crowds in cultural heritage environments. In: VAST '05: Short papers proceedings. 2005 p. 108–13.
3. Coic JM, Loscos C, Meyer A. Three LOD for the realistic and real-time rendering of crowds with dynamic lighting. Research Report, LIRIS, Lyon University, France; 2005.
4. Dobbyn S, Hamill J, O'Conor K, O'Sullivan C. Geopostors: a real-time geometry/impostor crowd rendering system. In: I3D '05: Proceedings of the 2005 symposium on interactive 3D graphics and games, 2005. p. 95–102.
5. Capcom, Dead rising 2, Capcom Entertainment, Inc; 2010.