Subject
Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software
Reference79 articles.
1. From gaming to training: A review of studies on fidelity, immersion, presence, and buy-in and their effects on transfer in pc-based simulations and games;Alexander;Darwars Training Impact Group,2005
2. Haptic retargeting: Dynamic repurposing of passive haptics for enhanced virtual reality experiences;Azmandian,2016
3. A virtual reality system for the treatment of stress-related disorders: A preliminary analysis of efficacy compared to a standard cognitive behavioral program;Baños;International Journal of Human-Computer Studies,2011
4. Student perceptions of virtual reality use in higher education;Baxter;Journal of Applied Research in Higher Education,2019
5. Assessment of the Fitbit Charge 2 for monitoring heart rate;Benedetto;PloS one,2018
Cited by
31 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献