Gamified crowdsourcing: Conceptualization, literature review, and future agenda

Author:

Morschheuser Benedikt,Hamari Juho,Koivisto Jonna,Maedche Alexander

Funder

Finnish Funding Agency

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Reference192 articles.

1. Gamification as a paradigm for the evaluation of visual analytics systems;Ahmed,2014

2. The theory of planned behavior;Ajzen;Organ. Behav. Hum. Decis. Process.,1991

3. Making Arabic PDF books accessible using gamification;AlRouqi,2014

4. Expense control: a gamified, semi-automated, crowd-based approach for receipt capturing;Altmeyer,2016

5. On crowd-verification of biological networks;Ansari;Bioinform. Biol. Insights,2013

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