Comparing hand gestures and a gamepad interface for locomotion in virtual environments

Author:

Zhao JingboORCID,An Ruize,Xu Ruolin,Lin Banghao

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Reference33 articles.

1. Review of three-dimensional human-computer interaction with focus on the leap motion controller;Bachmann;Sensors,2018

2. Point & teleport locomotion technique for virtual reality;Bozgeyikli,2016

3. Freehand-steering locomotion techniques for immersive virtual environments: a comparative evaluation;Caggianese;Int. J. Hum.–Comput. Interact.,2020

4. An evaluation testbed for locomotion in virtual reality;Cannavò;IEEE Trans. Vis. Comput. Graph.,2021

5. Comparison of gesture, gamepad, and gaze-based locomotion for VR worlds;Cardoso,2016

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