Influence of head-up displays’ characteristics on user experience in video games

Author:

Caroux LoïcORCID,Isbister Katherine

Funder

postdoctoral fellowship from the Direction Générale de l’Armement (France)

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Cited by 18 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Diseño de una taxonomía para el estudio psicológico de las características estructurales de los videojuegos;Aloma: Revista de Psicologia, Ciències de l'Educació i de l'Esport;2023-11-29

2. A framework to support the development of empathic games;Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems;2023-10-16

3. Operator visual attention allocation prediction in a robotic arm teleoperation interface;Human Factors and Ergonomics in Manufacturing & Service Industries;2023-10-10

4. Assessing Team Effectiveness by How Players Structure Their Search in a First‐Person Multiplayer Video Game;Cognitive Science;2022-10

5. Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience;Behaviour & Information Technology;2022-05-27

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