Investigating tangential access for location-based digital cultural heritage applications

Author:

McGookin David,Tahiroğlu Koray,Vaittinen Tuomas,Kytö Mikko,Monastero Beatrice,Carlos Vasquez Juan

Funder

Academy of Finland

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Reference53 articles.

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2. Experiencing the past through the senses: an M-Learning game at archaeological parks;Ardito;Multimedia, IEEE,2008

3. Audio Trails Limited, 2014. Newcastle Emlyn Heritage Trail.

4. Audio Trails Limited, 2016. Wild Wales App.

5. Gaming tourism: lessons from evaluating REXplorer, a pervasive game for tourists;Ballagas,2008

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