Academically meaningful play: Designing digital games for the classroom to support meaningful gameplay, meaningful learning, and meaningful access

Author:

Clark Douglas B.ORCID,Hernández-Zavaleta Jesús E.ORCID,Becker Sandra

Publisher

Elsevier BV

Subject

Education,General Computer Science

Reference64 articles.

1. Relationships among computer games, fantasy, and learning;Asgari,2004

2. February). Player motivation in therapy games for Parkinson’s disease: A scoping review: Understanding meaningful play, self-determination and flow. 2021 Australasian;Aslihan;Computer Science Week Multiconference,2021

3. Meaningful play: The intersection of video games and environmental policy;Bell-Gawne;World Future Review,2013

4. Can educational Be fun–chocolate covered broccoli;Bruckman,1999

5. Fear, loss and meaningful play: Permadeath in DayZ;Carter;Journal of Gaming & Virtual Worlds,2017

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