1. Marching cubes: A high resolution 3D surface construction algorithm;Lorensen,1987
2. Efficient ray tracing of volume data;Levoy;ACM Trans. Graph.,1990
3. Fast volume rendering using a shear-warp factorization of the viewing transformation;Lacroute,1994
4. Importance-driven volume rendering;Viola,2004
5. Interaction-dependent semantics for illustrative volume rendering;Rautek,2008