Technology use, self-directed learning, student engagement and academic performance: Examining the interrelations

Author:

Rashid Tabassum,Asghar Hanan Muhammad

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference114 articles.

1. Investigating the impact of video games on high school students’ engagement and learning about genetics;Annetta;Computers & Education,2009

2. Teaching and learning with the net generation;Barnes;Innovate Journal of Online Education,2007

3. Does using computer technology improve students’ performance? Evidence from a management accounting course;Bawaneh;International Journal of Business and Social Science,2011

4. Rethinking pedagogy for a digital age: Designing for 21st century learning;Beetham,2013

5. The ‘digital natives’ debate: a critical review of the evidence;Bennett;British Journal of Educational Technology,2008

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