Abstract
Nowadays, many people, especially students, enjoy spending their free time with mobile devices. The main reason for this is that an intelligent device based on current information presents the desires and requirements of students. A nowadays-promising technology to overcome the problems in m-learning, mobile devices provide reliable, customized and guaranteed dynamic computing environments for all users. This article presents a new pedagogical architecture for a mobile learning system in an extended cloud-computing environment enriched with smart devices. This architecture can be applied everywhere where there is a need for intensive teaching and learning in higher education. The system architecture was described together with the discussion of knowledge assessment methods possibilities and potential issues. In addition, a solution to the problem of developing applications for organizing mobile learning using the visual programming environment MIT App Inventor is proposed. The results of experiments on the use of mobile education were analyzed and presented in tabular diagram form.
Publisher
Syncsci Publishing Pte., Ltd.
Cited by
29 articles.
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