Effectiveness of the Use of Animation and Gamification in Online Distance Education During Pandemic

Author:

Inangil Demet,Dincer Berna,Kabuk Ayşe

Publisher

Ovid Technologies (Wolters Kluwer Health)

Subject

Nursing (miscellaneous),Health Informatics

Reference31 articles.

1. Teacher experiences in converting classes to distance learning in the COVID-19 pandemic;International Journal of Distance Education Technologies,2021

2. Nursing faculty experience with online distance education during COVID-19 crisis: a qualitative study;Journal of Professional Nursing,2021

3. Understanding the most important facilitators and barriers for online education during COVID-19 through. Online Photovoice;Methodology,2021

4. A proposed framework based on literature review of online contextual mental health services to enhance wellbeing and address psychopathology during COVID-19;Electronic Journal of General Medicine,2020

5. Comparing success and engagement in gamified learning experiences via Kahoot! and Quizizz;Computers & Education,2019

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