Case study of the introduction of game design techniques in software development

Author:

Neto Pedro Santos1,Medeiros Danilo Batista1,Ibiapina Irvayne1,Costa Castro Otávio Cury1

Affiliation:

1. Laboratory of Software Technology (LOST) – Computer Department Federal University of Piaui Piaui Brazil

Publisher

Institution of Engineering and Technology (IET)

Subject

Computer Graphics and Computer-Aided Design

Reference91 articles.

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3. Fowler M. Highsmith J.: ‘The agile manifesto’.Software Development Issue on Agile Methodologies Utah USA August2001. Available athttp://www.sdmagazine.com last accessed on 8th March 2006

4. An introduction to serious game definitions and concepts;Alvarez J.;Serious Games Simul. Risks Manag.,2011

5. Riedel J.C. Hauge J.B.: ‘State of the art of serious games for business and industry’.2011 17th Int. Conf. on Concurrent Enterprising (ICE) Aachen Germany 2011 pp.1–8

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