Illuminating geology in areas of limited exposure using texture shading of lidar digital terrain models

Author:

Allmendinger Richard W.1ORCID,Karabinos Paul2

Affiliation:

1. 1Department of Earth and Atmospheric Sciences, Cornell University, Ithaca, New York 14853-1504, USA

2. 2Department of Geosciences, Williams College, Williamstown, Massachusetts 01267, USA

Abstract

Abstract Regions of sparse exposure challenge geologic mappers because of limited information available on the underlying structure and continuity of the map units. We introduce here a little-known technique for post-processing bare earth digital terrain models (DTMs) that can dramatically improve knowledge of the underlying structure in covered areas. Texture shading enhances changes in slope and does not suffer from limitations introduced by artificial illumination required in hillshade or shaded relief images. When this technique is applied to lidar DTMs, layers of rock units with variable resistance to erosion can be clearly imaged, even in areas with limited outcrop. This technique enables one to collect comprehensive orientation data in areas of deformed sedimentary strata, assess the continuity of metamorphic and igneous rock units, and depict basement fracture sets. We demonstrate the use of texture shading in the Valley and Ridge of northern Pennsylvania, metamorphic rocks in the Berkshire Hills of western Massachusetts and Green Mountains of Vermont, and glacial deposits in the Finger Lakes region of upstate New York (northeastern United States).

Publisher

Geological Society of America

Subject

Stratigraphy,Geology

Reference31 articles.

1. GMDE: Extracting quantitative information from geologic maps;Allmendinger;Geosphere,2020

2. Stratigraphic uncertainty and errors in shortening from balanced sections in the North American Cordillera;Allmendinger;Geological Society of America Bulletin,2013

3. A new technique for depicting terrain relief;Brown,2010

4. Texture shading: A new technique for depicting terrain relief;Brown,2014

5. Brown, L. , 2019, Texture_Shading: https://app.box.com/v/textureshading/ (accessed 10 January 2021).

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