An Online Course of Dynamics and Kinematics Physics Education Using eXtended Reality (XR) Technologies.

Author:

Barrón-Estrada María Lucía1ORCID,Cardenas-Sainz Brandon Antonio1,Zatarain-Cabada Ramón1ORCID

Affiliation:

1. Tecnológico Nacional De México, Mexico

Abstract

This chapter discusses the use of extended reality (XR) for the design and development of online learning applications using real-time physics simulations. The authors propose an instructional design based on the ARCS motivational model to improve aspects of the presentation, organization, and distribution of learning content for an online XR learning application, which presents an interactive and exploratory learning environment for physics education, through a real-time physics simulator of dynamics and kinematics. Depending on the characteristics of a XR-compliant device and platform, the authors can offer XR experiences that range from augmented reality (AR) to non-immersive and immersive virtual reality (VR) environments in a single application, being available to any device with internet capabilities. To evaluate the instructional design of the XR application, the authors present an assessment using the John Keller´s attention, relevance, confidence and satisfaction (ARCS) learning motivation model, which allows to analyze the correlation between student's motivation and the learning technique.

Publisher

IGI Global

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