Facilitating Active Learning in an Asynchronous Environment Using Simulations

Author:

Cook Jared1,Cook Jack S.2

Affiliation:

1. Doane University, USA

2. SUNY Brockport, USA

Abstract

This chapter focuses on the utilization of simulations to assist learners in active learning. Throughout the chapter, there are several areas of focus. These include the importance of using active learning in an online environment; a focus on the value of simulations within online, hybrid, and face-to-face environments; an emphasis on simulation design for both individuals and teams; a focus on redesigning current passive learning activities to active learning simulations; a section dedicated to assessing student learning within the simulation and creating appropriate assessment materials; and examples of simulation success for both individual and group simulations. The chapter concludes with final takeaways regarding simulation creation and optimal use.

Publisher

IGI Global

Reference27 articles.

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3. Bloom, B. S., & Krathwohl, D. R. (1956). Taxonomy of educational objectives: The classification of educational goals, by a committee of college and university examiners. In Handbook I: Cognitive Domain. Longmans, Green

4. Effective Online Learning for Adults

5. Putting Paint to Canvas

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