Crafting to Code

Author:

Walsh Marcie J.1,Crowder Anita2,Smith Maggie2

Affiliation:

1. Phygital Learn, LLC, USA

2. CodeVA, USA

Abstract

Critter Code is an innovative informal arts-integrated computer science experience created to provide a unique opportunity to reach students from underserved urban populations. Designed to make the connections between physical making and coding, learning to program becomes the bridge between a crafted “Critter” and its digital version starring in a student-created video game. This chapter offers a rich analysis of the impact of Critter Code on participants, families, and instructors through the framework of the self-determination theory of motivation. The chapter then describes Critter Code's application of collaborative problem-solving and student agency to create personal connections to the content to positively affect students' computer science self-identity and interest. Finally, potential classroom applications and future research directions are explored.

Publisher

IGI Global

Reference37 articles.

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5. Electronic/computational textiles and children's crafts

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