Playing with Programming

Author:

Gomes Anabela de Jesus1,Santos Álvaro Nuno Ferreira Silva1,Páris César Paulo das Dores2,Martins Nuno Cid2

Affiliation:

1. Coimbra Institute of Engineering, Portugal & University of Coimbra, Portugal

2. Coimbra Institute of Engineering, Portugal

Abstract

This chapter aims to present Code, a friendly environment where students without previous programming experience can explore core-programming concepts in a motivating manner. It consists of a platform style game where students can control a virtual robot having their first contact with the construction of small pseudocode blocks. Research in teaching and learning of programming present several reasons for the difficulties students face when starting programming. In this chapter we have pointed out some of them. The studies performed also indicated that the aspects related to problem solving are the principal factors to attack in order to solve this problem. However, the main concern is how to provide a motivating environment that engages the student in computational thinking and problem solving. Code Factory's main objective is to create a new strategy making learning more stimulating for the students emphasizing problem solving in order to help develop fundamental programming skills.

Publisher

IGI Global

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