1. Abdulwahed, M., Nagy, Z. K., & Blanchard, R. (2008). The TriLab, a novel view of laboratory education. In Proceedings EE2008 Conference: Innovation, Good Practice and Research in Engineering Education (pp.51). Loughborough, UK: Engineering Subject Centre. Retrieved April 7, 2011, from http://www.engsc.ac.uk/ downloads/scholarart/ ee2008/p051-abdulwahed.pdf
2. Learning as Problem Design Versus Problem Solving: Making the Connection Between Cognitive Neuroscience Research and Educational Practice
3. Aldrich, C. (2009b). Virtual worlds, simulations, and games for education: A unifying view. Journal of Online Education, 5(5). Retrieved April 7, 2011, from http://www.innovateonline.info /pdf/vol5_issue5/Virtual_Worlds ,_Simulations,_and_Games_for_ Education-__A_Unifying_View.pdf
4. Baker, E. L., & Delacruz, G. C. (2008). What do we know about assessment in games? Paper presented at the National Center for Research on Evaluation, Standards, and Student Testing (CRESST) American Educational Research Association AERA 2008 Annual Meeting New York, NY. Retrieved April 7, 2011, from http://www.cse.ucla.edu/ products/overheads/AERA2008 /baker_assessment.pdf