Virtual Reality (VR) and Augmented Reality (AR) : A Thriving Technology

Author:

Sudeen Ajit Dalal 1

Affiliation:

1. Institute of Distance and Open Learning, Mumbai, Maharashtra, India

Abstract

The term Virtual reality (VR) & Augmented reality (AR) came into existence in the year 1968 by Ivan Sutherland. But, In today’s era it is a technology which has a huge potential to scale in the market. Virtual reality (VR) and Augmented reality (AR) are taking off in almost or soon to be a part of our lives. It could be from creating a 3D video graphic game, e-commerce, marketing or from walking through a dream house to experiencing a walk in beautiful places. Both of these technologies are known for their enriched experience that brings together a virtual world and the real one with enhanced 3D visuals. This technology allows a user to interact with a computer simulated environment, it is the bridge to experience, feeling and touch the past, present and the future virtual world. Today, VR has grown into a new phase and becomes a distinct field in the world of computing. The usability of VR has already been researched in automobile design, robotics, pharmacy, biology, education, as well as in building design. People are quite aware about the term VR/AR but in this paper I will give a detailed introduction on VR, history of VR , its terminology, use cases and its contribution to the thriving technology

Publisher

Naksh Solutions

Reference11 articles.

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2. Burdea, G. and P. Coffet (2003). Virtual Reality Technology, Second Edition. Wiley-IEEE Press

3. Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators & Virtual Environments, 6(4)

4. Bryson, S. (1995). Approaches to the successful design and implementation of VR applications. Virtual Reality Applications

5. R. L. Anderson: A Real Experiment in Virtual Environments: A Virtual Batting Cage. Presence, Vol. 2, No. 1

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