Mind Mapping Based Mobile Learning System to Increase Student Creativity

Author:

Hartanto Supri,Permana Septian Aji,Pringgowijoyo Yitno

Abstract

Abstract Authentic online learning is applied at pandemic corona as a strategy to reduce face-to-face in the learning process. The rise of use handphone, gave the idea to implement a mind mapping-based mobile learning system. This research aims to provide an overview of the need to improve student creativity by using mobile learning system-based learning. The study used the class action research method, using the Kemmis and Taggart models. The implementation of research has been conducted with two cycles through planning, implementation, observation, and reflection. The research object was 40 people consisting of 15 males and 25 women. The programs used in this study are using Microsoft PowerPoint, ISpring, and Website2apkbuilder. The research object is a student of Semester II Civics Education, University PGRI Yogyakarta validity of data using face validity. Based on the results of the study obtained data, the use of mind mapping by using the mobile learning system impacts increasing student creativity. It can be examined from the student creativity evaluation results on pre-research with the average value of 59.41 to 78.21 at Cycle 1, and at 2 increased back creativity to 82.03. Mind mapping based mobile learning can be an online learning alternative by giving the program integrated in one semester. This learning Program can reduce Internet quota use because it can be learned online through Android application.

Publisher

IOP Publishing

Subject

General Physics and Astronomy

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Research and Implementation of Digital Mobile Learning System for Community Education;Proceedings of the 2023 International Conference on Information Education and Artificial Intelligence;2023-12-22

2. Asynchronous media: Converting to android;PROCEEDING OF THE 7TH INTERNATIONAL CONFERENCE OF SCIENCE, TECHNOLOGY, AND INTERDISCIPLINARY RESEARCH (IC-STAR 2021);2023

3. Development of digital laboratory-based augmented reality;PROCEEDING OF THE 7TH INTERNATIONAL CONFERENCE OF SCIENCE, TECHNOLOGY, AND INTERDISCIPLINARY RESEARCH (IC-STAR 2021);2023

4. Hybrid Flip Book in Improving Student Engagement;Proceedings of the 1st UPY International Conference on Education and Social Science (UPINCESS 2022);2022-12-15

5. Profile of Mind Mapping Utilization in Learning During 2018-2022;IJORER : International Journal of Recent Educational Research;2022-05-30

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