Digital games in academic libraries: a review of games and suggested best practices

Author:

Snyder Broussard Mary J.

Publisher

Emerald

Subject

Library and Information Sciences

Reference18 articles.

1. Adcock, A. (2008), “Making digital game‐based learning work: an instructional designer's perspective”, Library Media Connection, Vol. 26 No. 5, pp. 56‐7.

2. Rethinking the Library Game: Creating an Alternate Reality with Social Media

3. Secret Agents in the Library: Integrating Virtual and Physical Games in a Small Academic Library

4. Broussard, M.J.S. and Oberlin, J.U. (2011), “Using online games to fight plagiarism: a spoonful of sugar helps the medicine go down”, Indiana Libraries, Vol. 30 No. 1, pp. 20‐1.

5. From Edutainment to Serious Games: A Change in the Use of Game Characteristics

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