Author:
Sartori Simone,Marinho Sidnei Vieira
Abstract
Purpose
The main objective of this research was to combine the integration between two fields of knowledge – future-oriented technology analysis (FTA) and games. This study aims to capture the stakeholders’ actions and decision-making in a procedural, interactive and collaborative way to find a vision of the future.
Design/methodology/approach
The framework was designed from a literature review on the related research topics, exploring elements and methods, also how we brought the two fields together. The framework was structured in four steps: exploring – deciding – matching – evaluating. For each phase, deep reflections were described to understand the current situation, identify essential future issues and provide recommendations for action.
Findings
One attractive aspect of the FTA-games is the characteristics of each field but combined made it possible to evaluate future developments and trends. The elements present in games can boost FTA activities through interaction, engagement, experiences, collaboration and motivation, among other elements. Systematically, we seek to ensure traceability by identifying challenges, solutions, execution and results achieved and using tools and elements that make prospecting practical.
Originality/value
This article systematizes the connection between two fields in the form of a framework. At each stage of the framework, participants and strategists are challenged to seek solutions to future challenges, allowing these participants to engage in a common cause and make actions tangible. Game elements can be shaped to explore new avenues in FTA activities, as they are used in games in specific subject domains. These fields tend to be fragmented and are not integrated.
Subject
Business and International Management,Management of Technology and Innovation
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献