1. Alessi, S.M.
and
Trollip, S.R.
(2001),
Multimedia for Learning: Methods and Development
, Allyn and Bacon, Boston, MA.
2. Casey, M.E.
and
Savastinuk, L.C.
(2006), “Service for the next-generation library”,
Library Journal
, Vol. 131 No. 1, pp. 40-42.
3. Chad, K.
and
Miller, P.
(2005), “Do Libraries matter? The rise of Library 2.0, white paper version 1.0”, available at: www.talis.com/downloads/white_papers/DoLibrariesMatter.pdf (accessed 15 January 2014).
4. Chen, C.C.
,
Huang, T.C.
,
Park, J.J.
and
Yen, N.Y.
(2015), “Real-time smartphone sensing and recommendations towards context-awareness shopping”,
Multimedia Systems
, Vol. 21 No. 1, pp. 1-12.
5. Chen, C.M.
and
Tsai, Y.N.
(2012), “Interactive augmented reality system for enhancing library instruction in elementary schools”,
Computers & Education
, Vol. 59 No. 2, pp. 638-652.