Towards a comprehensive perspective to making learning a part of life: a response to Fischer et al.'s contribution

Author:

Looi Chee-KitORCID

Abstract

PurposeThis response paper aims to comment on specific aspects of the position paper.Design/methodology/approachIn this paper, the author presents a response to Fischer et al.'s contribution on “The Challenge for the Digital Age: Making Learning a Part of Life.” While imperatives and narratives of learning in the future have been well articulated in the literature, their paper provides insights into lifelong learning in the digital age.FindingsThe author raises comments on the comprehensiveness of the lifelong learning perspectives and the calls to action. Over the years, with multiyear efforts on the research-based evolution of the design, implementation and adoption of technology-supported learning environments in some parts of the world, the author believes well-researched innovative pedagogy and design principles have already to some extent impacted transformation of learning and teaching in normal schools. By referring to the work in the running of a model school in Taiwan, the author demonstrate some of the pathways that can guide innovation and work towards operationalizing a futuristic vision that is resonant with the one painted in the paper. The paper will end with some comments on how narratives on the future of learning will evolve.Originality/valueIn trying to understand the lens that the vision would bring to learning on the digital edge, the author has provided commentaries to probe into the comprehensiveness of their vision of future learning. From an Asian perspective, the author describes one effort that can help make progress in moving towards this vision. It involves realizing the vision by grounding our designs in real experiments or instantiations, such as the interest-driven creator (IDC) experimental school in Taiwan, and highlight past research efforts which have been successful in transformation of classrooms and schools such as developing seamless learning for connecting learning in different spaces afforded by mobile digital devices.

Publisher

Emerald

Subject

Computer Science Applications,Education

Reference51 articles.

1. Personal learning environment toward lifelong learning: an ontology-driven conceptual model;Interactive Learning Environments,2022

2. The IDC theory: creation and the creation loop,2015

3. Interest-driven creator theory: towards a theory of learning design for Asia in the twenty-first century;Journal of Computers in Education,2018

4. IDC theory: creation and the creation loop;Research and Practice in Technology Enhanced Learning,2019

5. The IDC theory: habit and the habit loop,2015

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